Prof. Oliver Staadt
Prof. Oliver Staadt
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Virtual reality
gSMOOTH: A Gradient Based Spatial and Temporal Method of Depth Image Enhancement
The depth images from RGB-D cameras contain a substantial amount of artifacts such as holes and flickering. Moreover, for fast moving …
Abm Tariqul Islam
,
Martin Luboschik
,
Anton Jirka
,
Oliver Staadt
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Robust Enhancement of Depth Images from Depth Sensors
In recent years, depth cameras (such as Microsoft Kinect and ToF cameras) have gained much popularity in computer graphics, visual …
A. B. M. Tariqul Islam
,
Christian Scheel
,
Renato Pajarola
,
Oliver Staadt
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Latency in Distributed Acquisition and Rendering for Telepresence Systems
Telepresence systems use 3D techniques to create a more natural human-centered communication over long distances. This work …
Stephan Ohl
,
Malte Willert
,
Oliver Staadt
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Reducing Bandwidth Consumption in Parallel Networked Telepresence Environments
Systems for multi-camera telepresence utilizing Large High-Resolution Displays (LHRDs) face the problem of generating large amounts of …
Malte Willert
,
Stephan Ohl
,
Oliver Staadt
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A Geoscience Perspective on Immersive 3D Gridded Data Visualization
We describe visualization software, Visualizer, that was developed specifically for interactive, visual exploration in immersive …
Magali I. Billen
,
Oliver Kreylos
,
Bernd Hamann
,
Margarete A. Jadamec
,
Louise H. Kellogg
,
Oliver Staadt
,
Dawn Y. Sumner
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Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection
We propose an acceleration scheme for many-body dynamic collision detection at interactive rates. We use the Velocity-Aligned Discrete …
D.S. Coming
,
O.G. Staadt
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3D Warp Brush Modeling
We introduce 3D warp brush, a new method for interactive shape modeling in an immersive virtual reality environment. 3D warp brushes …
Yong Joo Kil
,
Pietro Renzulli
,
Oliver Kreylos
,
Bernd Hamann
,
Guiseppe Monno
,
Oliver G. Staadt
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Enabling Scientific Workflows in Virtual Reality
To advance research and improve the scientific return on data collection and interpretation efforts in the geosciences, we have …
Oliver Kreylos
,
Gerald Bawden
,
Tony Bernardin
,
Magali I. Billen
,
Eric S. Cowgill
,
Ryan D. Gold
,
Bernd Hamann
,
Margarete Jadamec
,
Louise H. Kellogg
,
Oliver G. Staadt
,
Dawn Y. Sumner
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Spatialized Audio Rendering for Immersive Virtual Environments
We present a spatialized audio rendering system for the use in immersive virtual environments. The system is optimized for rendering a …
Martin Naef
,
Oliver Staadt
,
Markus Gross
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The Blue-C (Poster Session): Integrating Real Humans into a Networked Immersive Environment
In this paper, we report ongoing work in a new project, The Blue-C. The goal of this project is to build a collaborative, immersive …
Oliver G. Staadt
,
Markus H. Gross
,
Andreas Kunz
,
Markus Meier
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