A Survey and Performance Analysis of Software Platforms for Interactive Cluster-Based Multi-Screen Rendering

Abstract

We present a survey of different software architectures designed to render on a tiled display. We provide an in-depth analysis of three selected systems, including their implementation of data distribution, sort-first rendering, and overall usability. We use various test cases to analyze the performance of these three systems.

Publication
Proceedings of the Workshop on Virtual Environments 2003