
Life-size high-resolution telepresence systems, used for remote collaboration, face the problem of transmitting huge data from multiple viewpoints. We present different strategies …
We present a distributed dataflow-based camera library design. It is tailored to the special needs of distributed acquisition and rendering telepresence systems with inhomogeneous …
Systems for multi-camera telepresence utilizing Large High-Resolution Displays (LHRDs) face the problem of generating large amounts of dynamic data. These data have to be processed …
In this paper we describe an experiment that studies the effect of hyper- and microgravity on human hand-eye coordination while interacting with virtual content provided by a …
Understanding information and gaining insights about information usually means interacting with the displayed information. Utilizing the new capabilities of smart meeting rooms, …
Systems for immersive videoconferencing utilizing LHRDs face the problem of generating large amounts of data. A solution to reduce this data is essential to realize such systems. …
Large high-resolution displays are potentially useful to pre-sent complex data at a higher level of detail embedded in the context of surrounding information. This requires an …
We present a novel tele-presence approach that extends the window metaphor by combining large high-resolution LCD walls with multi-camera 3D video. We propose to integrate an array …
Large bodies of water are an integral part of nature and, thus, are of high interest for interactive 3D applications, e.g., computer games and virtual environments. We present a …
We describe visualization software, Visualizer, that was developed specifically for interactive, visual exploration in immersive virtual reality (VR) environments. Visualizer uses …
Abstract The geological sciences are challenged to manage and interpret increasing volumes of data as observations and simulations increase in size and complexity. For example, …
We propose an acceleration scheme for many-body dynamic collision detection at interactive rates. We use the Velocity-Aligned Discrete Oriented Polytope (VADOP), a tight bounding …
We present an event-based scheduling method for time-critical collision detection that meets time constraints by balancing and prioritizing computation spent on intersection tests …